I am a designer with over ten years worth of experience... now I feel old.
Unannounced Project
I am creative lead on a project that I pitched. You have to be thinking 3 steps ahead because everyone is looking to you for the answers. Previously being a lead has helped me, but it has been crazy and tremendously rewarding.
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Star Wars Kinect
Taking away the classic idea of a controller means creating new ways to play. This project involved a lot of experimentation and innovative thinking to make it work. It was a huge and one of the most unique undertakings I have ever been a part of.
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Ghostbusters:
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AMC's Walking Dead
Besides the flesh hungry zombies, this game presented many ambitious challenges. Because like zombies, you never know what is lurking around the next design corner when you are running at full speed.
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Brain and Zombie
My first completed foretay into the mobile market. Me and 2 others set out to learn about what it takes to make an i-phone game. Over 10,000 downloads and an android version later, we are still going strong.
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Team Fortress 2
I am a huge fan of TF2 and when Valve opened up to the community for items I was more than willing to help. It isn't enough for me to just submit a model, I want to think about how it is used in the game as well.
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